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Part
1: Exploring Pure Tessellations
- In
the command center use pd, ht and fd 10 to instruct
the turtle to move forward ten steps.
Replaying
code in the command center:
Each
time you type code in the command center you may replay those commands
by moving the cursor to the end of the previous line of code and striking
enter. For example if you type rt 60 to instruct the turtle to turn
to the right 60 degrees but realize upon the turtle's move that the
command should have been rt 120, you have two options. First you could
up arrow to rt 60 and strike enter or you could retype rt 60, so the
total turn by the turtle is 120 degrees.
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Observe how small ten
turtle steps are. Use this as a reference when constructing polygons that
are large enough and not too large so as to wrap around the screen.
Changing
the turtle’s orientation:
To change
the turtle’s orientation right click the mouse while the pointer is
on the turtle. A command screen will appear (see below) and you may
enter desired commands in the instruction line.
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Part
2: Using MW Procedures to Create Tessellations
To
save MW procedures:
Two options
exist for saving procedures. You may choose to keep all of your procedures
for a given project on one procedures page or you may save each procedure
as a separate project (see below).
For option one,
enter each procedure and separate it by a line to distinguish it from
other existing procedures. You may change the font, bold the code,
or also incorporate indentation.
For option two,
you may enter each procedure on its own page and name the page. For
example if you were to save the square procedure above you can pull
down the Pages menu and choosing Name Page…(see
below).
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Part
3: Coloring a Tessellation
Return
to the page of your equilateral triangle tessellation.

Extensions:
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